State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Chibi Games on iOS in Oceania: Q3 2021 Performance

In Q3 2021, the top 5 Chibi games on iOS in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Chibi Games on iOS in Oceania: Q3 2021 Performance

Performance of Top 5 Chibi Games on iOS in Oceania for Q3 2021

In the third quarter of 2021, the top 5 Chibi games on iOS in Oceania showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games based on Sensor Tower data.

Cut the Rope

Throughout Q3 2021, Cut the Rope from ZeptoLab UK Limited experienced fluctuating weekly downloads, peaking at around 5.1K at the beginning of July and hitting a low of approximately 2.4K in mid-August. The game’s weekly revenue showed a similar pattern, with highs of around $640 and lows near $398. Active users ranged from about 8.5K in late June to roughly 5.2K in late August, showing some decline over the quarter.

Fluvsies Pocket World

Fluvsies Pocket World from TutoTOONS saw its highest downloads at nearly 4K in mid-July, but this number dropped significantly to around 285 by the end of September. Revenue for the game also varied, starting at $43 and peaking at $202 in the first week of July, before stabilizing around $79 towards the end of the quarter. Active users showed an initial spike to about 2.4K in mid-July but settled around 1.1K by the end of September.

Fireboy and Watergirl: Online

Fireboy and Watergirl: Online by Metin Yucel had a relatively stable performance in terms of active users, maintaining a range between 11.7K and 13.9K. Weekly downloads, however, showed a downward trend from about 1.4K at the end of June to roughly 634 by late September. Revenue was minimal, with occasional peaks reaching up to $53.

Fluvsies - A Fluff to Luv

Another title from TutoTOONS, Fluvsies - A Fluff to Luv, showed a steady increase in revenue, starting from $55 in early August and ending at $202 by late September. Downloads fluctuated between 571 and 859 during the quarter. Active users were relatively stable, ranging from approximately 2.6K to 3.2K.

My Tamagotchi Forever

My Tamagotchi Forever from BANDAI NAMCO Entertainment Europe had stable weekly downloads, with numbers hovering around 400. The game’s weekly revenue was more varied, peaking at $468 in mid-August. Active users remained consistent, ranging between 1.8K and 2.1K throughout the quarter.

For more detailed insights and data on the performance of these apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021